![]() ![]() ![]() Save for the changes to Power Pellets and bonus fruits you get about the same experience in Round 1 as you will round 201, but for a casual bit of quick play, its limited design doesn’t bog it down and gradually emptying the maze of dots can still provide some entertainment. Pac-Man is still a game that will likely require some reactive play once you’ve started to understand its design and its reuse of the one layout doesn’t truly feel repetitive so much as it prevents play from evolving over time. Power Pellets let you turn the tables as well, but if you do put in some time playing Pac-Man, the single incredibly symmetrical maze design not only loses some of its charm but you can begin to intuit ways to safely snag a good amount of pellets before the danger sets in. Pac-Man is well designed for quick play sessions, navigating the maze and grabbing all the dots complicated by ghosts with a varied set of AI instructions that provide a fluidly shifting danger. ![]()
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